Poker Glossary

A

Ace-high

Five-card hand containing an ace, but not containing straight, flush or pair.

Aces full

Full House with three aces (and any pair).

Aces up

Hand of two pairs, one of which is an ace.

Action

The setting process at the table, such as pushing and raising.

Active player

A player who has not yet passed.

Add-on

Repurchase of chips. The ability to purchase additional chips in a Multi Table Tournament (MTT) at the end of the re-buy period, usually after 60 minutes.

All-in

Betting the entire stack of chips either as part of a tactic or to call another player’s bet (to tie).

Starting cards

The two cards dealt to each player before the first betting round begins.

Initial chips

The number of chips with which each player enters a tournament.

Ante

A fee to be paid in addition to the blinds before you see your hand – usually in later rounds of a tournament. The higher the blind, the bigger the ante.

B

Backdoor

If you need the last two cards (the turn and the river) to complete your hand.

Bad beat

A strong hand that statistically should win, but still does not win.

Bankroll

The money available for bets.

Bankroll management (BRM)

Choosing the right game according to the size of the bankroll and switching to larger or smaller games.

Big Blind

A big blind is twice as high as the small blind (blinds are the two fixed bets that start a hand).

Blank

A card that cannot be combined with any other card in your hand.

Bluff

You do not have a good hand, but you bet and raise as if you had one.

Board

When the flop, turn and river are dealt, it is called a board.

Bounty

In multi-table tournaments (MTTs), a bounty is placed on some players. Whoever forces such players out of the game receives a reward.

Bubble

The last player to be eliminated before the prize money ranks begin. For example, if you have 200 tournament participants and the prizes start at 15th place, the 16th place will end up in the bubble.

Bullets

A pair of aces.

Button

A small disc that marks the place of the encoder (moves one place further clockwise with each hand).

Buy-in

The amount you have at the beginning of a cash game, or the entry fee for a tournament.

C

Call (go along)

When you equalize a bet with another player.

Cash Game

In tournaments, chips have a point value. In cash games, they have a monetary value.

Check

When it’s your turn, no action is taken and you decide not to bet.

Check-raise

A classic move. You push in the hope of getting the other players to bet. If they do so, you raise.

Common cards

The five cards in the middle of the table – the Flop, the Turn and the River (also called the “Board”).

Continuation Betting

A kind of bluff. Before the flop, the hand looked great, after that it didn’t. But your opponent doesn’t know that, so you bet again.

D

Playing the board

In Hold’em, this is the case when your best 5-card hand uses the five common cards, not your hole cards.

E

Entry stake

In contrast to the buy-in (purely the cost of participating in a tournament), entry stakes are the amounts paid by the players that go into the prize pool.

F-G

Fifth Street

Also called “River”. The fifth common card on the table and the final betting round.

Fish

A new player and easy prey for the more experienced “sharks” at the table.

Flat Call

Call a bet without raising it.

Flop

After the first betting round, three cards are placed face up on the table. This is the “Flop”, where the second betting round begins.

Flush

Five cards of any color.

Flush Draw

If you have four cards of the same color and hope to get a fifth to make a flush.

Fold (pass)

When you fold your hand by tossing the cards.

Four of a Kind (Poker)

Four cards of the same value (number or image), also called “Quads.

Fourth Street

The fourth dealt common card (also called “turn”), starts the third betting round.

Freeroll

Tournament that is free to participate.

Early position

The players who are the first to act in a betting round. Usually two seats to the left of the blinds.

Full House

A hand consisting of three cards of the same value and a pair, e.g. three aces and two queens.

H

Shark

A player who is a winner and builds his bankroll by chasing “fish”.

Heads-up

When there are only two players in a hand.

Hole Cards

The two cards dealt to each player before the first betting round begins.

I-K

In the money

When, in the final phase of a tournament, all participants remaining in the game win a prize, it is said that the players are “in the money”.

L

Limit

A game in which betting is limited to four raises per round, with no bet higher than the big blind.

Limp-In

When you enter the pot with a call rather than a raise. This happens most often when the first player to act only calls the big blind.

M

Micro Cash Game

For these games you only need a small amount of money. The blinds are also very low – perfect for new players.

Middle position

At the table between the early and late position (the fifth, sixth and seventh place to the left of the button at a table with ten seats).

Minimum Sit Down

The minimum amount of Cash Chips that can be used in a cash game. This is usually a multiple of the big blind (e.g. blinds of $1/2$ with a multiplier of X 35 require $70 to join the table).

MTT

Multi-table tournament: a tournament with many participants. The more participants, the greater the cash prize.

N

No Limit

A game in which the amount of the stake is not limited. No Limit Hold’em is the world’s most popular form of poker.

Nuts

The best possible hand in the game. If you have the nuts after the river card, you cannot be beaten.

O

Odds (Quote)

The statistical probability that (or not) you will make a hand.

Offsuit

Two Hole Cards of different color.

On their backs

When two or more players are all-in and nobody else has bet. The players turn their cards over and the rest of the board is dealt.

On tilt

If you’ve had a few bad beats and your nerves are on edge, you make the situation worse by trying to make up for the losses instead of reconciling with them.

Open-ended Straight

Four consecutive cards that can form a street at both ends.

Outs

The number of cards still in the deck that can improve the hand. For example, if you have 4-5-6-7 after the turn, you need either an 8 or a 3 for a straight. There are 4 of each left, so you have 8 outs.

P

Pass

Toss the cards.

Pause

Multi-table tournaments (MTTs) can last quite long. Therefore, there are often breaks, which usually start at 55 minutes over an hour and last 5 minutes.

Pocket Pair

If you hold a pair as hole cards.

Pocket Rockets

A pair of aces as hole cards. The odds of receiving such a hand are 220:1.

Position

Your place in relation to the dealer, which determines the position in the setting sequence.

Position of the Dealer

Also called “Button”. The last player to act in a betting round and the best position at the table.

Pot

The amount of money or chips at the table that can be won.

Pot Odds

Compares the probability of winning the hand to the pot size and the stake. Helps you decide whether to call or fold.

Prize money

The total number of tournament participants multiplied by the entry stake gives the total amount of prize money.

Q

Quads

Poker, also called Four of a Kind.

R

Rainbow

When the flop brings cards of different colors, so that the odds of getting a flush are much lower.

Raise

Raise the previous bet.

Rake

The small fee collected by the organizer of cash games.

Ranking

The value of each card and hand.

Re-buy

Allows a player to redeem a tournament (usually in the first hour) when he has lost all his chips. This only applies to tournaments that are specifically designated as re-buy tournaments.

Re-raise

When a bet that has already been raised, is raised again.

River

The last common card, also called “5th Street.

Royal Flush

A street with Ass high (A-K-D-B-10) of the same color. The best possible poker hand.

Runners

The number of players participating in a tournament.

S

Satellite

A mini tournament that you play to qualify for a larger tournament.

Short Stacked

If the chip stack in a tournament is relatively small compared to the other players.

Showdown

When all active players turn their cards over after the last betting round to see who won the pot.

Side-Pot

A separate pot formed when one or more players go all-in.

Small Blind

The amount the player puts in the pot to the left of the dealer (button) before the cards are dealt.

Sit & Go

A single table tournament in which normally 10 players participate.

Late position

Usually two seats to the left of the button – the last players (except the dealer) in the betting round. A good position at the table.

Street

Five consecutive cards of any color.

Straight Flush

Five consecutive cards of the same color.

Suited Connectors

Two consecutive cards of the same color, such as 9 of Hearts and 10 of Hearts.

T

Participation fee

The share of the entrance fee the organizer receives.

Turn

The fourth common card with which the third betting round begins.

U

Under the Gun

The first player whose turn it is in a betting round. In other words, the first player to the left of the button who still holds cards.

V-W

Variance

The range of results that can be expected over a certain period of time.

Before the Flop

Bets and calls (action) before the flop.

Value of the starting hand

All starting hands have a value that shows how likely it is to win the pot. The best hand is a pair of aces, followed by K-K, D-D, A-K and so on.

Wheel

A street consisting of the cards from ace to five.